OUR UPCOMING GAME · IN DEVELOPMENT

HEXWING

THE SKY IS HUNGRY.

Take wing above a cursed world. Harvest souls, forge your arsenal and survive until the sky unleashes its king.

In development. Release date and sales availability will be announced here.

PLANNED FORWindowsmacOSLinux / Steam Deck
HEXWING artwork: a winged soul hunter facing a skeletal monarch above a haunted graveyard
HEXWING · KEY ART01 / SAKRUL

THE GAME

Your wings. Your weapons.
Your pact.

Arcade flight meets a growing survival build. Read the formations, weave through the fire and turn every upgrade into your own way to survive.

01 /

Fly into the swarm

Shifting formations, circling enemies and escalating waves put movement at the heart of every run.

02 /

Build a deadly pact

Collect souls and choose upgrade cards. Combine five weapon slots and five talisman slots into a build of your own.

03 /

Meet the final curse

Survive twenty minutes to face the final boss. The run only ends in victory when that boss falls.

Handheld-friendly controlsUnlockable hunters & upgradesDark comic-style worlds

STRAIGHT FROM THE RUN

The dead swarm.
The cathedral wakes.

A first look at HEXWING in motion. Fly through the graveyard swarms, then face the living Bone Cathedral.

ACTUAL GAMEPLAY00:24DEVELOPMENT BUILD

Graveyard swarms → the Sky King → cathedral formations → the Last Mass.Open video ↗

Real development footage, edited to the original HEXWING soundtrack. A winged hunter dodges enemy formations and fights two colossal bosses. No spoken dialogue. Visuals and gameplay may change.

THREE WORLDS. ONE CURSE.

Every sky has its monster.

Three locations already take shape in the development build, each with its own final encounter.

01 / THE FIRST FLIGHT

The Cursed Graveyard

Ancient graves, restless souls and a crowned sarcophagus that refuses to stay buried.

FINAL BOSS · THE SKY KING

02 / A LIVING NIGHTMARE

The Bone Cathedral

Bone guardians march beneath a living cathedral. Its bells do not ring for the living.

FINAL BOSS · THE LAST MASS

03 / WHERE ROOTS AWAKEN

The Witchwood

Thorns, twisted roots and a witch whose seed-heart turns the forest against you.

FINAL BOSS · THE ROOT WITCH

Actual development-build screenshots. Visuals and gameplay may change. Select a screenshot to enlarge it.

FROM THE FORGE

Taking shape.
Not standing still.

HEXWING is SAKRUL's upcoming project. We are refining the game before opening it to a wider audience.

CURRENT STATUS · IN DEVELOPMENT

Already in the development build

Three maps, distinct final bosses, hunters, upgrade cards and controller support.

Being refined

Run balance, combat feedback, readability and testing across desktop and handheld.

The next step

Prepare wider beta testing. Dates, access and release details are not yet announced.

SAKRUL / AUSTRIA

From our forge
to your next run.

An independent creative project from Austria. Dark worlds, striking silhouettes and combat with character. Right now, our spotlight is on HEXWING.

GET IN TOUCH

Curious about HEXWING?

For questions, feedback or interest in future testing, send us an email. Testing access is not open yet.

contact@sakrul.com SAKRUL on Twitch ↗

Development build · HEXWING